Sunday, March 31, 2013

[P2] Subculture Packaging Monday Final



Attributes: Bold, Lean, Enduring

For the running subculture I empathized with the idea of training for a running event (marathon, half-marathon, etc) in which the user would have some fundamental knowledge but need reminders as well as encouragement to complete their goals. Due to the runner's semi-experienced nature I included when to apply/use the product as well as motivational aspects in the copyrighting as well as the interaction with the products. Specifically, I included a "prize" in the Training Formula to speed the runners up.

Body Lotion
 Training Formula





"Prize"/Motivation tool inside of Training Formula



Energy Bar

 




Thursday, March 28, 2013

IA: Lego Collection micro-site Iterations












I think I'm most interested in reducing interface noise in my future iterations so that I can let the infographics (which will be converted to lego brick) and digital illustrations can breathe.

Possible Site names. More to come.



Thursday, March 14, 2013

T4: Experiment 4 Sound & Type in Motion



I've been experimenting with sound feedback from the enviroment (studio) and it's effects on type. Here are my findings.

IA: Midterm Self-Evaluation

course objectives

1—Account for affordances of the online environment as a news source
2—Organize information for a time based environment, considering sequencing and users
3—Demonstrate an understanding of typography, aesthetics and current visual trends for
the web
4—Present content (that you’ve researched) in a manner that is useful and meaningful,
accessible and engaging
5—Plan & develop an interactive website
6—Visually render a site’s content in a clear, engaging & cohesive manner
7—Develop strategies for content comparison and data visualization
8—Research an audience and identify a task scenario for a mobile application
9—Organize and present information in a way that is appropriate to a mobile device


P1 Analysis
Good concept
Integration of Social Media "hotspots" and article based social is interesting but not fully developed.
Grid structure breaks down in article sequence—advise revision.
Fix typos.

P2 Analysis (so far.)
Collection interesting, shows potential for good formal choices.
Process has been complete & comprehensive, perhaps more exploration during layout phase.

Participation
Good participation as usual—nothing has changed here

Studio/Attitude
Still need to work on "playing well with others" so to speak.

Moving Forward
While currently learning CSS/HTML in my internship I think that IA should serve as a jumping off point to experiment with other code-based applications. Additionally, I think the work I produce should spend more time building stronger grid systems, addressing the main concern in critique of P1.

With this being said, I'm very interested in systems such as Parallax & App-design.


IA: Reading response Don't Make me Think.


First off, thanks to Quinn for digitizing the reading.


Don't Make me Think = user experience in web.




notes—

don’t aim to make everything extremely understandable to get through (Homer Simpson
 


people will spend more time on a website than is thought, tending to blame themselves over the website design 

try to use easy-to-understand/recognizable names for sections 


self-evident: just by looking at the page, the user realizes and knows what they need to do


self-explanatory: the slightly longer realization of what to do on the website or webpage. 


This can be the name change of a section or different placement of links or navigation


3 Web design Statements—


“we don’t read pages, we scan them.”


The web is a natural progression of reading, evolved from print.


“we sacrifice”

there’s not much harm in being wrong on the internet when navigating (you can always go back!)

people don’t tend to read the instructions that they’re given


we don’t look for new ways to work, we stick to the old, even if it’s time-consuming

design like the users you’re aiming for 


Things you need to achieve—

create a clear visual hierarchy 


take advantage of conventions 


break pages into clearly defined areas 


make it obvious what’s clickable 


minimize noise 

Wednesday, March 13, 2013

UX: P2 Running Packaging


After not heading Kidwell's word I have conceded that it would be much easier to do consumable goods, Thus the Jersey and Running Bib are being nixed for a lack of designable area/not fitting the project (sorry it took this long.) After researching more into the subject I found essential problems in endurance/marathon competition which were: Nutrition & Chaffing. Thus I'll be making a lotion/vaseline type product for nips', an energy bar, and a supplement.






See? He didn't use Acme brand body lubricant on his nips!


Each of the products will have some training information on them such as:

Carbohydrates provide the fuel runners need. During marathon training, 65% of your total calories should come from carbohydrates, particularly complex carbohydrates. 10% should come from protein (you need 0.5 to 0.7 grams per pound of your body weight each day). 20-25% of your total calories should come from unsaturated fats. Be sure to get the nutrition you need to keep you strong and allow for adequate recovery.

On runs of an hour or more, carry fluids with you and consume 6-8 oz. every 20 minutes. During pre-training and marathon training, weigh yourself before and after each run to Rehydrate and get your body weight back to the weight it was before the run by drinking water or sports drink within the first hours after the run. 


Use your non-running days to rest and recover. Ice down any soreness, particularly in knees or shins (most common) four times per day for 15-20 minutes. Injuries often sneak up without warning. Doing all the right things right will minimize your chances of injury.

Before you begin marathon training, you should be able to run for at least 30 minutes without stopping. Distance is not important right now. You just need to get your body used to running.
Combinations of run/walks are great to use during pre-training because they ease your body into the exercise and minimizes the chance of experiencing a running injury.

TRAINING
Your mileage should gradually increase each week with your longest run being 18-20 miles. You should then taper off in the final weeks leading up to the marathon to allow your body to recover from training and so you will be strong on marathon day. Having a 20-mile run under your belt will give you a major psychological advantage on marathon day.
Following is a suggested beginner marathon training schedule. The schedule assumes you have been running for at least 6-10 weeks at can run for at least 30 minutes without stopping (See 26-week schedule).

16-Week Marathon Training Schedule
Week
Mon
Tue
Wed
Thu
Fri
Sat
Sun
Total
1
3
Rest
4
3
Rest
5
Rest
15
2
3
Rest
4
3
Rest
6
Rest
16
3
3
Rest
4
3
Rest
7
Rest
17
4
3
Rest
5
3
Rest
8
Rest
19
5
3
Rest
5
3
Rest
10
Rest
21
6
4
Rest
5
4
Rest
11
Rest
24
7
4
Rest
6
4
Rest
12
Rest
26
8
4
Rest
6
4
Rest
14
Rest
28
9
4
Rest
7
4
Rest
16
Rest
31
10
5
Rest
8
5
Rest
16
Rest
34
11
5
Rest
8
5
Rest
17
Rest
35
12
5
Rest
8
5
Rest
18
Rest
36
13
5
Rest
8
5
Rest
20
Rest
38
14
5
Rest
8
5
Rest
9
Rest
27
15
3
Rest
5
3
Rest
8
Rest
19
16
3
Rest
3
Walk 2
Rest
26.2
Rest
34.2













Semantic Differential

Informative//Fluff
Bold
Persistant
Fast
Warm
Practical
Solid


Friday, March 8, 2013